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:def
monster=Rats
monster=Snake
battle_bg=underground.png
:a
pix underground/rock.png
walk 0
:aa
pix underground/rock.png
walk 0
:ab
pix underground/water_exit.png
walk 0
Action
if var raft_level2.txt_0
	hero hero_s_raft
	move lake.txt 12 4
else
	info The water looks very deep.
endif
:ac
pix underground/rock_s.png
walk 0
:ad
pix underground/rock_se.png
walk 0
:ae
pix underground/dirt.png
walk 1
:af
pix underground/rock_sw.png
walk 0
:ag
pix underground/rock_w.png
walk 0
:ah
pix underground/rock_e.png
walk 0
:ai
pix underground/rock_nw.png
walk 0
:aj
pix underground/rock_n.png
walk 0
:ak
pix underground/rock_ne.png
walk 0
:al
pix underground/rock_exit.png
walk 1
Action
move level1.txt 2 12
hero hero_s
:am
pix underground/rock_exit.png
walk 1
Action
if var been_to_third_level=0
	info Looking out into the field, you are surprised to see several creatures
	info thought to be extinct.
	info This may be harder than you thought.
endif
move level3.txt 4 8
hero hero_s
set been_to_third_level 1
:an
pix underground/void_nw.png
walk 0
:ao
pix underground/void_n.png
walk 0
:ap
pix underground/void_ne.png
walk 0
:aq
pix underground/void_w.png
walk 0
:ar
pix underground/void.png
walk 0
:as
pix underground/void_e.png
walk 0
:at
pix underground/dirt.png
if var have_attacked_bear = 1
	walk 1
else
	walk 0
	addpix monsters/Cave Bear.png
endif
Action
if var have_attacked_bear = 1
	end
endif
if question A cave bear lies here. It seems to be guarding something. Attack?
	if attack cave bear
		set have_attacked_bear = 1
		delpix monsters/Cave Bear.png
		walk 1
	endif
endif
:au
pix underground/void_n_left.png
walk 0
:av
pix underground/void_se.png
walk 0
:aw
pix underground/dirt.png
walk 1
if var long_sword_level2.txt_0 = 0
	addpix items/long_sword.png
endif
Action
if var long_sword_level2.txt_0 = 0
	if find "long sword" a
		set long_sword_level2.txt_0 1
	else
		end
	endif
endif
delpix items/long_sword.png
:ax
pix underground/void_n_right.png
walk 0
:ay
pix underground/dirt.png
walk 1
if var raft_level2.txt_0 = 0
	addpix items/raft.png
endif
Action
if var raft_level2.txt_0 = 0
	if find "raft" a
		set raft_level2.txt_0 1
	else
		end
	endif
endif
delpix items/raft.png
